I am Yan Verde, a 3D artist graduated from Ubisoft Campus also having a technique in multimedia integration. I'm currently working at Hibernum créations as a Lead technical artist.
I'm passionate by video games and visual arts. I've gained experience as a 3D artist and as a texture artist on big titles such as: 'Avatar' and 'Deus Ex 3'. Because of my technique in multimedia I'm someone very versatile and I can adapt quickly to any situation. This technique also allowed me to get used to working under pressure and to teamwork. The Ubisoft Campus, has allowed me to hone my artistic sense and allowed me to master the tools necessary to be able of producing quality content for today's games.
During my training at the Ubisoft Campus, I learned to master the software 3DsMax, ZBrush and Photoshop. I also learned to work in Maya and Perforce during my six months at Eidos Montreal on Deus Ex 3 Project. I also have strong knowledge of programming languages such as HTML, CSS, Javascript, Actionscript and PHP that I learned during my multimedia integration technique.
I want to share my talent and my skills with a creative team and as passionate as me.